// ---------------------------------------------------------------------------- // include thirdperson settings and helpers exec thirdperson.cfg // ---------------------------------------------------------------------------- // Xbox 360 controller settings joy_name "Xbox 360 controller" // ( def. "joystick" ) joy_advanced 1 // ( def. 0 ) joy_advaxisx 3 // ( def. 0 ) joy_advaxisy 1 // ( def. 0 ) joy_advaxisz 0 joy_advaxisr 2 // ( def. 0 ) joy_advaxisu 4 // ( def. 0 ) joy_advaxisv 0 joy_forwardthreshold 0.15 joy_sidethreshold 0.15 joy_pitchthreshold 0.15 joy_yawthreshold 0.15 joy_forwardsensitivity -1 // ( def. -1 ) joy_sidesensitivity 1 joy_pitchsensitivity 1 // ( def. 1 ) joy_yawsensitivity -1.5 // ( def. -1 ) // - 'Movement' stick response mode: 0=Linear, 1=quadratic, 2=cubic, 3=quadratic extreme joy_response_move 0 // ( def. 1 ) // - DISABLED - 'Look' stick response mode: 0=Linear, 1=quadratic, 2=cubic, 3=quadratic extreme, 4=custom joy_response_look 0 joy_lowend 0.5 // ( def. 1 ) joy_lowmap 0.2 // ( def. 1 ) joy_accelscale 2.0 // - The stick range where autoaim dampening is applied. 0 = off joy_autoaimdampenrange 0.85 // ( def. 0 ) // - How much to scale user stick input when the gun is pointing at a valid target. joy_autoaimdampen 0.5 // ( def. 0 ) // - POV manipulator operates on diagonal axes, too. joy_diagonalpov 0 joy_display_input 0 // - Wingman warrior hack related to turn axes. joy_wingmanwarrior_turnhack 0 // - Wingman warrior centering hack. joy_wingmanwarrior_centerhack 0 joy_axisbutton_threshold 0.3 // - Automatically sprint when moving with an analog joystick joy_autosprint 0 joystick 1 joyadvancedupdate +jlook crosshair 0 hud_draw_fixed_reticle 1 hud_fastswitch 2 // hl2_x360_aiming 2 // player_limit_jump_speed 0 // ---------------------------------------------------------------------------- // Xbox 360 controller helpers alias joy360_swap_yaw "incrementvar joy_yawsensitivity -1.5 3 3" alias joy360_swap_pitch "incrementvar joy_pitchsensitivity -1 2 2" alias joy360_duck_on "+duck; alias joy360_duck_toggle joy360_duck_off" alias joy360_duck_off "-duck; alias joy360_duck_toggle joy360_duck_on" alias joy360_duck_toggle "joy360_duck_on" // ---------------------------------------------------------------------------- // thirdperson camera & Xbox 360 controller button bindings // back / start bind joy7 tp_toggle bind joy8 "exec thirdperson_joy360" // triggers bind "Z AXIS NEG" +attack bind "Z AXIS POS" +attack2 // A bind joy1 +jump // B bind joy2 +reload // X bind joy3 invnext // Y bind joy4 joy360_duck_toggle // shoulder buttons: left, right bind joy5 tp_reset bind joy6 "toggle thirdperson_platformer" // dpad: left, right, up, down bind pov_right +camyawright bind pov_left +camyawleft bind pov_up +camin bind pov_down +camout // stick buttons bind joy9 "joy360_swap_yaw" bind joy10 "joy360_swap_pitch" // ---------------------------------------------------------------------------- // xbox 360 control names: // buttons: // A joy1 // B joy2 // X joy3 // Y joy4 // LB joy5 // RB joy6 // back joy7 // start joy8 // l-stick joy9 // r-stick joy10 // dpad-up pov_up // dpad-down pov_down // dpad-left pov_left // dpad-right pov_right // analogs: // l-stick-right "X AXIS POS" // l-stick-left "X AXIS NEG" // l-stick-down "Y AXIS POS" // l-stick-up "Y AXIS NEG" // r-stick-right "U AXIS POS" // r-stick-left "U AXIS NEG" // r-stick-down "R AXIS POS" // r-stick-up "R AXIS NEG" // LT "Z AXIS NEG" // RT "Z AXIS POS" // ----------------------------------------------------------------------------