local gun = require(game:GetService("ReplicatedStorage").GunInfo.Metadata) gun["GLOCK 52"].Firerate = 151123123 gun["GLOCK 52"].BulletsPerRound = 100 -- admin gun mod (guards team) gun["GLOCK 52"].MagSize = 1001 gun["GLOCK 52"].Capacity = 10 gun["GLOCK 52"].RecoilMult = 71 gun["GLOCK 52"].MaxSpreadAngle = 20 gun["GLOCK 52"].MinSpreadAngle = 10 gun["GLOCK 52"].Scopable = true gun["GLOCK 52"].ReloadTime = 0 gun["GLOCK 52"].FireSound = "MinigunFire" gun["GLOCK 52"].Rounds = "ADMIN" local sas = require(game:GetService("ReplicatedStorage").GunInfo.Rounds) sas.ADMIN.BaseDamage = 123123123123 sas.ADMIN.MaxRange = 123123123123 sas.ADMIN.Still = true sas.ADMIN.Speed = 400 sas.ADMIN.MaxRange = 1000000 sas.ADMIN.Gravity = 0